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java.lang.Objectfr.lip6.sma.simulacion.app.map.MapMultiCellController
public class MapMultiCellController
This class defines keys that are used to move on the map.
| Field Summary | |
|---|---|
private MapMultiCellGameController |
mGameController
Game controller. |
private MapMultiCellModel |
mModel
Game model. |
private MapMultiCellPanel |
mPane
The panel under control |
| Constructor Summary | |
|---|---|
MapMultiCellController(MapMultiCellPanel inMMCP,
MapMultiCellModel inModel,
MapMultiCellGameController inGameController)
Constructor of the map controller. |
|
| Method Summary | |
|---|---|
void |
removeKeys(JComponent inRootPane)
Method to setup the controller actions. |
void |
setUpKeys(JComponent inRootPane)
Method to setup the controller actions. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
private final MapMultiCellPanel mPane
private final MapMultiCellModel mModel
private final MapMultiCellGameController mGameController
| Constructor Detail |
|---|
public MapMultiCellController(MapMultiCellPanel inMMCP,
MapMultiCellModel inModel,
MapMultiCellGameController inGameController)
inMMCP - the MapMultiCellPanel under controlinModel - model of the game.inGameController - controller for the map moves.| Method Detail |
|---|
public void setUpKeys(JComponent inRootPane)
inRootPane - pane where the map component is.public void removeKeys(JComponent inRootPane)
inRootPane - pane where the map component is.
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